![]() ![]() Once you have an automaton, you will eventually be approached by an engineer who wants to study them. Did it twice but achievement didn’t proc (I even waited for the last automaton to arrive at Manchester before I finished my supllies at the end) Please, Sir, I Want Some MoreĮasy Trigger, in the Refugees Scenario. After a couple of times you can choose the option to speak back which triggers the achievement.įinish The Arks scenario, saving both cities > Self-explanatory although kinda buggy for me.Let the protesters always speak. (Choose Let Him Speak).You need to keep the discontent over 25% (keep it around 50% to be sure) during the Londoner storyline.Let the Londoners speak and have the last word For now every rules marked by this * means that it is possibly wrong. ![]() In the end, Golden Path has many variables through it. Like shelter, cold, food, and medical treatments. You don’t need to save all the Londoners. When the storm hits let your Coal Mines Freeze, don’t sacrifice children. Which the most part affects: Laws, Reaction to Events and Promises.Īdaptation: Child Labour, Corpse Disposal, Emergency Shift, Fighting Arena, Soup or Food Additives, Triage and *Overcrowning.įaith: Faith Keepers or Righteous Denunciation. This achievement require a several restriction in your actions. It is possible to get “we didn’t cross the line” in the end scene and not get this achievement. (50% at least) Golden Pathįinish the New Home scenario without crossing the line. Have a scout (or an Automaton scout) with fully upgraded speed ready at your city and send them to intercept the man, and New Manchester will be revealed once he arrives. One day after completion of the quest, an event occurs where a man is running towards your city. You need to complete the “Autonomous city” quest before day 12. New Manchester is to the east in The Arks. Second time send some guards to catch them > Guard will die > You will have to set the Londoner who is not the murderer (explicitly stated in the text) free > Later an event triggers where this guy returns with some friends and stolen supplies apologising for their doing > Achievement done. (Faith Keepers not necessary) The Unionįinish the Refugees scenario, accepting all the lords and resolving the class conflict Unknown Shipįind the unknown ship in Frostland (Refugee scenario) Negotiatorĭeal with the Londoners’ thievery peacefully > (Order) First time when the stealing starts, send some guards to catch them. When there are no Londerns left, you’ll get the achievement. When he is assaulted, always choose to pray for him. ![]() Go ahead and react to every grafitti by letting a priest calm the people. Keep repeating until your cleaners get attacked right after they go to clean the graffiti and THEN choose the top option to send guards to keep watch over the streets.Īfter a little while you’ll get another event where villagers voice their agreement with your decision and that’s when the achievement will pop. Keep your hope low and your discontent lower to trigger graffiti events. New Home scenario (difficulty doesn’t matter) Banksyĭeal with the Londoners’ graffiti peacefully List of Secret Achievements and how to get them. What decisions will you make to ensure your society’s survival? What will you do when pushed to breaking point? Who will you become in the process? Frostpunk Secret Achievements Guide As the ruler of the last city on Earth, it is your duty to manage both its citizens and its infrastructure. Frostpunk is the first society survival game. ![]()
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